No, not Super Smash Brothers, but those are good games. Yes, even Brawl. Melee is only a better game because it’s literally broken. Some of us, also, don’t have weird monster fingers that can move at half the speed of light over face buttons.

This is going to be about a game idea I’ve been kicking around for a while; a cheap, easy miniatures game that is oriented around relatively fast games (think 30 to 60 minutes) between two people who are piloting a small group of fighters who get into a fight in a confined space. This could be an alleyway in Prague, the main thoroughfair of Shanghai, a valley in Arizona, or the deck of a ship anchored in London. Each team is composed of 4 to 6 fighters who primarily use melee weapons and tactics, with the occasional slow or limited ranged weapon (bows, black-powder era guns, or a possible sawed off shotgun with limited ammo).

Each team will have points printed with them so that they can be mixed and matched but the initial experience design will be on the teams printed as they are.

So, what kind of teams am I thinking?

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